The properties of panels in global comics
An analysis of more than 76,000 panels from 1,030 comics spanning 144 countries.
Read paper →
Research Software Engineer · Human-Computer Interaction
I am Bruno Cardoso, a research software engineer with a BSc and MSc in Computer Science and Engineering and a PhD in Human-Computer Interaction.
My work connects software engineering with empirical research: I build tools and interactive systems for multimodal annotation, visual language research, recommender systems, affective computing and data-driven UX analysis.
Recent publications study visual narratives at global scale, including the structure of more than 76,000 comic panels from 144 countries and the influence of writing systems on page layouts. Earlier work includes MAST, the Visual Language Research Corpus, IntersectionExplorer and CAAT.
This portfolio collects selected software and research projects. The complete record is available on the publications page and in my Google Scholar profile.
Bruno Cardoso, PhD
Published work
An analysis of more than 76,000 panels from 1,030 comics spanning 144 countries.
Read paper →A cross-cultural corpus study of reading direction, page layout and visual narrative conventions.
Read paper →An open annotated corpus for studying the structures of comics across Asia, Europe and the United States.
Read paper →A flexible, collaborative environment for annotating visual and multimodal documents.
Read paper →Found any bugs? Do you have questions or would like to share some thoughts with me? Well then, tarry not -> bruno.cardoso at uvt.nl.